Master the Maya Basics.
Learn to create realistic models, texture, animate and render in Autodesk Maya!
Master the Maya Basics.
Learn to create realistic models, texture, animate and render in Autodesk Maya!
What You’ll Learn in this Course
What do you get when you Enrol?
Who this Course is for:
$19.99 $149 77% off
Audio: English
Subtitles: English
Modeling
Texturing & Lighting
Rigging & Animation
Visual FX & Rendering
Why choose us?
Testimonial from professional
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Creative director
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WHAT IS MAYA?
Maya is a 3D computer graphics software for creating 3D animations, models, visual effects, and simulations, and is the go-to when it comes to creating stunning visuals with powerful tools.
Maya helps you create large-scale productions.
SCOPE OF MAYA?
Autodesk Maya is also used for motion graphics and visual effects in live-action productions for variety of projects. Additionally, allow users to easily create complex visual effects, rendering high-quality 2D and 3D. Used in the entertainment industry for creating films, television shows, advertisements, music videos, video games, virtual reality experiences and more.
WHY LEARN MAYA?
Maya is an industry standard application that is used by many high-end productions. By learning it you make yourself more employable. It has a flexible and wide toolset that can help you create high quality work quicker. Maya has the functionality of handling the whole pipeline, from modeling through rigging, animation, and rendering.
What includes in this course
See in brief what you will Learn in this Mastery Course of MAYA
1 - Modelling
1.1.2 - Installing Maya
1.1.3 - Save file
1.1.4 - save scenes as
1.1.5 - Open file
1.1.6 - Open Recent
1.1.7 - Project window
1.1.8 - Set project
1.2.2 - Perspective viewport
1.2.3 - Top viewport
1.2.4 - Front viewport
1.2.5 - Side viewport
1.2.6 - Outliner
1.2.7 - Channel box, layer editor
1.2.8 - Modeling tool kit
1.2.9 - XYZ Axis
1.2.10 - Zoom
1.3.2 - polygon primitives
1.3.3 - lights
1.3.4 - wireframe mode
1.3.5 - wireframe on shaded
1.3.6 - smooth shade all
1.3.7 - face
1.3.8 - edge
1.3.9 - vertex
1.3.10 - multi
1.4.2 - Rotate tool
1.4.3 - lasso tool
1.4.4 - paint lasso tool
1.4.5 - scale tool
1.4.6 - Extrude
1.4.7 - Bevel
1.4.8 - insert edge loop
1.4.9 - multi- cut
1.5.2 - Boolean
1.5.3 - Curve
1.5.4 - bridge
1.5.5 - Text
2 - Textures
2.1.3 - Ai carpaint
2.1.4 - Ai shadowmatte
2.1.5 - chrome
2.1.6 - copper
2.1.7 -balloon
2.1.8 - glass
2.1.9 - gold
2.1.10 - plastic
2.1.11 - rubber
2.1.12 - diamond
2.2.2 - roughness
2.2.3 - Normal Maps
2.2.4 - metal
2.2.5 - UV cutting
2.2.6 - Texture file
3 - Rigging
3..1.2 - Joint
4 - Animation
4.1.2 - Delete key
4.1.3 - Timeline
4.1.4 - Keyframe Tangent
4.1.5 - Flat
4.1.6 - Linear
4.1.7 - Animating Location
4.2.2 - Animating Scale
4.3.2 - Spine
4.3.3 - Leg
4.3.4 - Hand
4.3.5 - Face
4.3.6 - Fingers
4.3.7 - Storyboard
4.4.2 - Timing
4.4.2 - Adding Mid Frames
4.5.2 - Perfect timing
4.6.2 - Add constraints
4.6.3 - Loc / Rot / Scale Constraints
4.6.4 - Limit Value
4.7.2 - Framing
5 - Visual FX
5.1.2 - Collision
5.1.3 - Explode
5.1.4 - Ocean
5.1.5 - Soft Body
5.1.6 - Emission
5.2.2 - Source
5.2.3 - Space
5.2.4 - Fire
5.3.2 - Effector
5.3.3 - Fire / Smoke
5.3.4 - Liquid
6 - Lighting
6.1.2 - skydome light
6.1.3 - Direction light
6.1.4 - Spot light
6.1.5 - Mesh light
6.1.6 - Photometric light
6.1.7 - Point light
6.2.2 - Shadows
6.2.3 - Angles
6.2.4 - Exposure
6.2.5 - Intensity
6.2.6 - visibility
6.2.7 - samples
6.2.8 - Soft edge
6.2.9 - Shadow color
6.2.10 - Shadow density
7 - Rendering
7.1.2 - Crop region
7.1.3 - Render pasess
7.2.2 - Enable
7.2.3 - Sampling
7.2.4 - Specular
7.2.5 - AOV's adding
7.2.6 - AOV's delete
7.2.7 - Bucket scanning
7.2.8 - Bucket size
7.2.9 - Ai fog
7.2.10 - Render Camera
7.2.11 - Render image
7.3.2 - Render Animation
7.3.3 - Project window
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